CG and VFX Artist
3D CG and VFX artist creating fast-paced, high-end visual effects that seamlessly blend into any media format. With an expertise in supervision and look development, he is an invaluable asset to productions of all sizes, ensuring that every project he touches is meticulously executed and visually captivating. Demonstrated abilities in 3D CG tasks that include texturing, modeling, lighting, animation, and look development. A persistent goal setter and project leader adept in leading teams and ensuring quality of work.
Team Management • Supervisory Skills • Project Management
TECHNICAL SKILLS
3D CG: Zbrush, Maya, Terragen, SpeedTree, Moi, Blender, MatrixGold, Houdini, Cinema 4D, Substance Painter, Mari, Plasticity
Photography: Photogrammetry, HDRI Domes, Textures, Astrophotography, 3D Scanning
Rendering: Clarisse, Keyshot, Vray, Redshift, Karma, Cycles, Arnold
VFX: FumeFx, Houdini, Thinking Particles, Pflow, Realflow, Krakatoa, Rayfire, Embergen, Blender
Animation: Maya, 3D Studio Max, SpeedTree, Terragen, Clarisse, Houdini, Cinema 4D, Blender
Illustration: Painter, Photoshop, Zbrush, Krita, Gimp, Clip Studio
Camera Tracking: Syntheyes, PFTrack
Compositing: Nuke, After Effects
Game Engines: Unreal, Unity
Film Projects:
The Creator, The Iron Claw, Imaginary, I.S.S., On a Wing and a Prayer, Creed III, Renfield, Violent Night, Father of the Bride, Carry On, Alice In Wonderland 3D, Knight and Day, Wall Street 2 Money Never Sleeps, Sucker Punch, Hereafter, Hugo, Jinn, Beautiful Creatures,
T.V. Series:
Star Trek: Discovery, The Flight Attendant, The Staircase, Legacies, The Peripheral, National Treasure: Edge of History, The Winchesters, Star Trek: Strange New Worlds,
Short Film:
Before the Beard
Commercial Projects:
Alfa Romeo, Audi, FCA, Mercedes, Hyundai, Toyota, Honda, VW, Infiniti, Wanda Car Promo, Nissan, Peterbilt, Uber, AMG, Magna, Gypsypop, Tech9
Virtual Reality and Augmented Reality:
Hyundai, FCA, Mercedes, AMG, Accenture
Game Projects:
Pestilence, Accenture
Successfully led multiple teams as a CG Supervisor. Utilized and developed techniques to supervise challenging productions with unique resources to deliver stunning visual imagery.
• Collaborated closely with producers and VFX supervisors to translate clients creative visions into stunning visual imagery, ensuring their needs were met with precision and finesse.
• Utilized the development of robust workflows and pipeline strategies, guaranteeing the timely delivery of high-caliber productions.
• Oversaw multiple dynamic teams across diverse projects, managing everything from project bidding to task delegation, establishing efficient work methodologies, and meticulously monitoring progress.
• Challenged artists growth, offering guidance and mentorship within a fast-paced production environment, fostering skill enhancement and professional development.
• Employed innovative problem-solving techniques to ensure the delivery of top-tier visual assets within the confines of client budgets.